﻿funny_courtesan_character = {
	age = { 18 25 }
	random_traits_list = {
		count = 1
		education_diplomacy_2 = {}
		education_diplomacy_3 = {}
		education_diplomacy_4 = {}
	}
	random_traits_list = {
		count = 1
		beauty_good_1 = {}
		beauty_good_2 = {}
		beauty_good_3 = {}
	}
	random_traits_list = {
		count = 1
		lustful = {}
	}
	random_traits_list = {
		count = 2
		gregarious = {}
		forgiving = {}
		generous = {}
		trusting = {}
		cynical = {}
		lazy = {}
		content = {}
		calm = {}
	}
	dynasty = generate
	random_traits = no
	culture = root.culture
	faith = root.faith
	diplomacy = {
		min_template_decent_skill
		max_template_decent_skill
	}
	after_creation = {
		add_trait = fornicator
		add_trait = poet
		if = {
			limit = {
				is_male = yes
				culture = {
					OR = {
						has_cultural_parameter = eunuch_trait_bonuses
						has_cultural_parameter = can_appoint_chief_eunuch
					}
				}
			}
			random = {
				chance = 50
				add_trait = beardless_eunuch
			}
		}
		random = {
			chance = 50
			random_list = {
				10 = { add_trait = adventurer_follower }
				30 = { add_trait = lifestyle_reveler }
				20 = { add_trait = lifestyle_traveler }
			}
		}
		shogunate_set_fictional_nickname_effect = yes
	}
}
cunning_courtesan_character = {
	age = { 18 25 }
	random_traits_list = {
		count = 1
		education_intrigue_2 = {}
		education_intrigue_3 = {}
		education_intrigue_4 = {}
	}
	random_traits_list = {
		count = 1
		beauty_good_1 = {}
		beauty_good_2 = {}
		beauty_good_3 = {}
	}
	random_traits_list = {
		count = 1
		lustful = {}
	}
	random_traits_list = {
		count = 2
		deceitful = {}
		eccentric = {}
		callous = {}
		sadistic = {}
		paranoid = {}
		arbitrary = {}
		greedy = {}
		vengeful = {}
		craven = {}
	}
	dynasty = generate
	random_traits = yes
	culture = root.culture
	faith = root.faith
	intrigue = {
		min_template_decent_skill
		max_template_decent_skill
	}
	after_creation = {
		add_trait = fornicator
		add_trait = seducer
		if = {
			limit = {
				is_male = yes
				culture = {
					OR = {
						has_cultural_parameter = eunuch_trait_bonuses
						has_cultural_parameter = can_appoint_chief_eunuch
					}
				}
			}
			random = {
				chance = 50
				add_trait = beardless_eunuch
			}
		}
		random = {
			chance = 50
			random_list = {
				10 = { add_trait = lunatic_genetic }
				10 = { add_trait = albino }
				10 = { add_trait = disloyal }
				10 = { add_trait = depressed_genetic }
				40 = { add_trait = gallowsbait }
			}
		}
		shogunate_set_fictional_nickname_effect = yes
	}
}
fearsome_courtesan_character = {
	age = { 20 35 }
	random_traits_list = {
		count = 1
		education_martial_1 = {}
	}
	random_traits_list = {
		count = 1
		beauty_good_1 = {}
	}
	random_traits_list = {
		count = 1
		physique_good_2 = {}
		physique_good_3 = {}
	}
	random_traits_list = {
		count = 1
		lustful = {}
	}
	random_traits_list = {
		count = 2
		brave = {}
		wrathful = {}
		impatient = {}
		vengeful = {}
		callous = {}
		sadistic = {}
		fickle = {}
		stubborn = {}
	}
	dynasty = generate
	random_traits = yes
	culture = root.culture
	faith = root.faith
	martial = {
		min_template_average_skill
		max_template_average_skill
	}
	prowess = {
		min_template_decent_skill
		max_template_decent_skill
	}
	after_creation = {
		add_trait = fornicator
		random_list = {
			30 = { add_trait = scarred }
			10 = { add_trait = one_eyed }
			10 = { add_trait = gallowsbait }
			10 = { add_trait = strong }
			10 = { add_trait = athletic }
			10 = { add_trait = tourney_participant }
			10 = { add_trait = lifestyle_hunter }
			10 = { add_trait = lifestyle_blademaster }
			10 = { add_trait = giant }
		}
		if = {
			limit = {
				current_weight <= 10
			}
			change_current_weight = 25
		}
		
		shogunate_set_fictional_nickname_effect = yes
	}
}

experienced_courtesan_character = {
	age = { 40 55 }
	random_traits_list = {
		count = 1
		education_stewardship_2 = {}
		education_stewardship_3 = {}
		education_stewardship_4 = {}
	}
	random_traits_list = {
		count = 1
		beauty_good_1 = {}
		beauty_good_2 = {}
		beauty_good_3 = {}
	}
	random_traits_list = {
		count = 1
		lustful = {}
	}
	random_traits_list = {
		count = 2
		ambitious = {}
		diligent = {}
		temperate = {}
		calm = {}
		cynical = {}
		patient = {}
		arrogant = {}
		deceitful = {}
		vengeful = {}
		greedy = {}
	}
	dynasty = generate
	random_traits = yes
	culture = root.culture
	faith = root.faith
	stewardship = {
		min_template_decent_skill
		max_template_decent_skill
	}
	after_creation = {
		add_trait = fornicator
		add_trait = poet
		random_list = {
			40 = { add_trait = avaricious }
			20 = { add_trait = administrator }
		}
		if = {
			limit = {
				is_male = yes
				culture = {
					OR = {
						has_cultural_parameter = eunuch_trait_bonuses
						has_cultural_parameter = can_appoint_chief_eunuch
					}
				}
			}
			random = {
				chance = 50
				add_trait = beardless_eunuch
			}
		}
		random_list = {
			10 = { add_trait = shrewd }
			10 = { add_trait = lifestyle_physician }
			10 = { add_trait = pilgrim }
			10 = { add_trait = lifestyle_mystic }
			10 = { add_trait = lifestyle_traveler }
			10 = { add_trait = adulterer }
			10 = { add_trait = witch }
			10 = { add_trait = peasant_leader }
			# Eunuch.
			30 = {
				trigger = {
					OR = {
						culture = { has_cultural_pillar = heritage_mongolic
						}
						culture = { has_cultural_pillar = heritage_turkic
						}
					}
				}
				add_trait = lifestyle_seasoned_pastor
			}
		}
		shogunate_set_fictional_nickname_effect = yes
	}
}
